About Mileage Run
Where the idea came from
Mileage Run was created by Klara and Thiago Meira, under KTM Labs Pty Ltd in Sydney.
The idea grew from something we were already doing every day. We planned our spending around rewards: choosing the right credit cards, using supermarket loyalty programs, and picking airlines and flights to earn as many points as possible. Every purchase was part of a bigger strategy. We realised that planning was a game in itself, so we decided to put it on the table.
All points in Mileage Run are in game reward points. No real airline or loyalty points are earned by playing.

Early sketches of the game's icons and tiles.
Two passions, one game
Mileage Run brings together what we love most. Klara has always been passionate about board games. Thiago is passionate about the aviation industry. And we share a love of travelling. The game sits where all three meet: a strategic board game about building the most rewarding travel plan.
Created in Sydney
Mileage Run was conceived, designed and is distributed from Sydney. The game's artwork and design are by Jessica Scandurra, a designer based in Sydney.
From the first idea to production took almost two years.

An early printed prototype of the travel tiles.
Supporting Little Wings
From the start, we wanted Mileage Run to make an impact beyond the game itself. That led us to Little Wings, a not for profit organisation that provides free transport for seriously ill children in regional Australia, so they can reach the medical care they need.
Little Wings were happy to come on board, and they are now part of the game itself. The Little Wings token lets the player who holds it pick any tile, at any moment, for free.

The Little Wings token in Mileage Run.
